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Field Guide

100advertising terms, defined plainly. If a vendor uses a word to make something sound better than it is, it's probably in here.

Pricing & Cost

Bid
The price a buyer offers for a single impression in an auction.
Blended CPM
The weighted average CPM across all channels in a plan: total spend divided by total impressions, multiplied by 1,000.
CPA
Cost per acquisition: spend divided by completed acquisitions.
CPC
Cost per click: spend divided by clicks.
CPCV
Cost per completed view: spend divided by the number of videos watched to the end.
CPI
Cost per install: spend divided by app installs.
CPL
Cost per lead: spend divided by leads captured, such as sign-ups or contact-form submissions.
CPM
Cost per thousand impressions: spend divided by impressions, multiplied by 1,000.
CPV
Cost per view: spend divided by video views, counted when a video starts or reaches a qualifying watch point.
eCPM
Effective cost per thousand impressions: spend under any pricing model divided by impressions, multiplied by 1,000, so different pricing models can be compared.
First-price auction
An auction in which the winning bidder pays exactly what they bid.
Floor price
The minimum price a seller will accept for an impression in an auction.
Media commission
A fee an agency charges as a percentage of the media spend it manages.
Rate card
A publisher's list of standard ad prices before any negotiation or discounts.
Second-price auction
An auction in which the winning bidder pays just above the second-highest bid rather than their own bid.
Working media
The share of a budget that pays for actual ad delivery, after agency fees, production, and data costs are taken out.

Reach & Delivery

Ad load
The volume of ads relative to content in a given experience, such as minutes of ads per hour of video.
Audience duplication
The overlap created when the same people are counted by more than one channel or placement.
Dayparting
Scheduling ads to run only during chosen hours or segments of the day.
Effective reach
The number of people reached at or above the frequency needed for the message to register.
Fill rate
The percentage of ad requests that actually returned a paid ad.
Flight
The scheduled period, with set start and end dates, during which a campaign runs.
Frequency
The average number of times each reached person saw an ad.
Frequency cap
A limit on how many times one person can be shown an ad within a set period.
GRP
Gross rating points: the percentage of an audience reached multiplied by average frequency; the traditional TV currency, which counts duplicated exposures.
Impression
A single display of an ad, counted each time it is served, even to the same person.
Make-good
Free replacement inventory a seller owes an advertiser after delivering less than the contract promised.
Pacing
The rate at which a budget is spent across the flight.
Reach
The estimated number of distinct people exposed to an ad.
Share of voice
A brand's portion of all advertising in its category, such as its share of the market's total impressions or spend.
TRP
Target rating points: gross rating points (reach percentage times average frequency) counted only against the defined target audience rather than the total population.
Under-delivery
Serving fewer impressions than the contract promised by the end of a campaign.

Targeting & Data

Audience segment
A defined group of people who share traits an advertiser can target, such as age, interests, or past behavior.
Behavioral targeting
Targeting people based on observed past actions, such as pages visited, searches made, or purchases completed.
Contextual targeting
Placing ads next to relevant content, based on what a page or video is about rather than who is viewing it.
Customer data platform (CDP)
Software that unifies a company's own customer data from many systems into persistent profiles for marketing use.
Data clean room
A privacy-safe environment where companies match datasets against each other without either side seeing the other's raw user data.
Data management platform (DMP)
Software that organizes audience data, mostly third-party, into segments for ad targeting.
Device graph
A map connecting the phones, computers, and other devices that belong to the same person or household.
First-party data
Data a company collects directly from its own customers and visitors, such as purchases, site activity, or email sign-ups.
Geotargeting
Targeting ads by location, from countries and regions down to cities or a radius around a point.
Identity resolution
Linking identifiers such as email addresses and device IDs across devices and channels to a single person or household.
Lookalike audience
A platform-modeled audience of new people whose traits resemble a seed list of existing customers.
Retargeting
Serving ads to people who previously interacted with a brand, such as visiting its site or abandoning a cart.
Second-party data
Another company's first-party data, shared directly with a partner rather than bought from an open marketplace.
Seed audience
The source list of known customers or converters a lookalike model learns from.
Suppression list
A list of people deliberately excluded from ad delivery, such as recent purchasers or existing customers.
Third-party data
Data aggregated from many sources and sold by companies with no direct relationship to the people it describes.

Buying & Programmatic

Ad exchange
A marketplace where ad impressions are auctioned in real time, matching many buyers and sellers impression by impression.
Ad fraud
Deliberately faked traffic, impressions, or clicks designed to steal ad spend without reaching real people.
Ad network
An intermediary that packages ad inventory from many publishers and resells it to buyers, often grouped by audience or topic.
Ad server
The system that stores creatives, decides which ad to show for each request, and counts delivery.
Ad verification
Independent measurement that confirms ads actually ran where, how, and to whom the seller claimed.
Brand safety
The practice of keeping ads away from content broadly considered harmful, such as hate speech, violence, or illegal material.
Brand suitability
Brand-specific standards for acceptable content that go beyond baseline safety, since content safe for one brand may not fit another.
Demand-side platform (DSP)
Software that advertisers use to buy ad inventory, bidding on impressions across many exchanges from a single interface.
Direct buy
Ad inventory purchased through direct negotiation with a publisher rather than through an auction or intermediary.
Header bidding
A technique in which a publisher offers each impression to multiple exchanges at the same time before its ad server picks the winning ad.
Invalid traffic (IVT)
Impressions or clicks generated by bots or errors rather than real people, covering both deliberate fraud and benign automation such as search crawlers.
Open auction
A real-time programmatic auction that any buyer can enter, with each impression sold to the highest bidder.
Private marketplace (PMP)
An invitation-only programmatic auction in which a publisher offers inventory to a selected group of buyers.
Programmatic
The automated buying and selling of ad inventory through software, typically in real-time auctions, rather than through manual negotiation.
Programmatic guaranteed
A deal with a fixed price and a reserved volume of impressions, delivered through programmatic systems rather than a manual insertion order.
Supply-path optimization
Choosing the most direct, lowest-fee route to buy the same ad inventory when multiple intermediaries offer it.
Supply-side platform (SSP)
Software that publishers use to sell their ad inventory, offering impressions to many buyers and exchanges at once.

Measurement & Attribution

Attribution
A method for assigning credit for an outcome across marketing touchpoints.
Attribution window
The period after an ad click or view during which a conversion can still be credited to that ad.
Brand lift
The change in awareness, consideration, or other brand measures between people exposed to a campaign and a comparable unexposed group, typically measured by survey.
Conversion rate
The percentage of visits or clicks that produce the desired action.
CTR
Click-through rate: clicks divided by impressions.
Customer lifetime value (LTV)
The total value a customer is expected to generate across the entire relationship, not just the first purchase.
Geo test
An experiment that runs ads in some geographic markets but not in comparable others, using the difference in outcomes to measure lift.
Holdout test
An experiment that withholds ads from a randomly selected group, so the difference in outcomes against the exposed group shows what the advertising caused.
Incrementality
The outcomes caused by advertising beyond what would have happened anyway.
Last-click attribution
An attribution rule that gives all credit for a conversion to the last click before it, ignoring every earlier interaction.
Media mix modeling (MMM)
A statistical model that estimates each channel's contribution to results from aggregate historical data, with no tracking of individual users.
Multi-touch attribution
An attribution approach that divides credit for a conversion across several touchpoints according to a set rule, such as equal or position-based weighting.
ROAS
Return on ad spend: attributed revenue divided by advertising spend.
Search lift
The increase in branded search volume attributable to a campaign, beyond the searches that would have occurred anyway.
View-through conversion
A conversion that happens after someone sees an ad but does not click it, credited within the attribution window.
Viewability
The percentage of measured impressions that met the standard for an opportunity to be seen.

Channels & Creative

A/B test
A controlled comparison of two variants that differ in one element, used to measure which performs better.
Call to action (CTA)
The element of an ad that tells the viewer what to do next, such as a button or line of copy.
Connected TV (CTV)
Streaming video watched on a television screen via an internet connection, whether through a smart TV or a plug-in streaming device.
Creative fatigue
The decline in response that sets in when an audience sees the same creative too often.
Digital out-of-home (DOOH)
Advertising served to digital screens in public places, such as billboards, transit displays, and screens in stores or elevators.
Display advertising
Visual ads — banners, images, or graphics — placed on websites and apps.
Dynamic creative optimization (DCO)
The automated assembly of ad variants from components such as images, copy, and offers, tailored to each impression.
Interstitial
A full-screen ad shown at a natural transition point, such as between levels of a game or screens of an app.
Linear TV
Traditional broadcast or cable television watched on a fixed schedule set by the network.
Mid-roll
A video ad that plays during the content, inserted at a break within it.
Native advertising
Paid ads that match the form and feel of the surrounding content, marked with a sponsored or ad label.
OTT
Streaming content delivered over the internet to any screen, bypassing traditional distributors such as cable or satellite.
Pre-roll
A video ad that plays before the content the viewer chose to watch.
Programmatic audio
The automated buying of ad slots in streaming music, digital radio, and podcasts.
Rich media
Display ads that go beyond a static image with interaction, video, expansion, or other motion.